A formal Archontean expedition to reclaim Arden Vul, under the leadership of Adrienic, was dispatched from Narsileon 250 years ago; within a decade, it had foundered, destroyed in a foolish assault on the varumani court. One cohort of imperial soldiers were trapped and enslaved by the witch, Deino, who transformed them into beastmen. Beastmen and the witch Deino occupy Level 3 in Arden Vul.
- Bovine Chieftain (4 HD)
- Bovine Bodyguards (3 HD): The elite guard
- Caprine Strain (The Rank-and-File) Caprine Infantry (2 HD): "Phalanx" formation for better AC
- Cervine Scouts 1+1 HD
- Ovine Strain (The Laborers) 1-1 HD The lowest-ranking members used as porters
In the deeper, more claustrophobic levels of Arden Vul, the goat-men give way to more aggressive and physically imposing strains. The Porcine (Boar-men) and Ursine (Bear-men) are often used as shock troops or heavy sentries.
Here are their Scarlet Heroes compatible stat blocks, including their OSRIC XP values for your ledger.
The Porcine Strain (Boar-Men)
These are foul-tempered, tusked humanoids known for their "Battle Rage." They are often found guarding the more "industrial" or messy parts of the halls.

Tactics: Porcine beastmen don't use phalanxes like the Caprine. They charge the closest hero, hoping to gore them with tusks (1d6 damage).
The Ursine Strain (Bear-Men)
Massive, fur-clad brutes that stand nearly 8 feet tall. They are rare and usually serve as the personal guard to the High Priests of the Beastmen or protect sacred shrines.

Tactics: They are "tanks." They aim to lock down the Fighter or Cleric in a grapple, preventing them from using their main actions while the smaller strains pick at the edges.
Potential Treasure (The "Deep Hall" Loot) Because these strains are tougher, the loot they guard is typically more "civilized" or magical:Boar-Men: Often carry Jeweled Husks (ivory tusks capped in gold, 150 GP).Bear-Men: May guard Archontean Relics or Masterwork Weapons (+1 non-magical bonus).
