Scarlet Horizons

Dragonbone Golem


• No. Enc: 1
• Alignment: Chaotic Evil
• Movement: 40'
• Armor Class: 2
• Hit Dice: 14 (typically 120-140 HP)
• BAB +14
• Attacks: 4
• Damage: claw 1d6+4 (x2), bite 1d8+4, tail-lash 2d4+4
• Special: harmed only by magic or magical weapons
• Special: resistance to slashing/piercing damage
• Damage: resist cold 5/fire 5/lightning 5/acid 5
• Special: Petrifying Breath (every 3rd round)
• Save: F14
• Morale: 13
• Hoard: 9d4 chroma, 6d4+4 royals, 12d4+8 copper (90% Red, 70% Blk, 50 Aqua)

Experience Yielded: 1,600 XP

Dragonbone golems are made from the bones of dead dragons. They are very loyal, dependable guardians for their masters.

At the start of each round, a dragonbone golem regains 3 HP, unless it begins a round at less than a single HP. If damage is being dealt to the golem using Scarlet Heroes rules, consider 2 HD of previous damage to the golem to be undone as it starts each new round.

Dragonbone golems don't check morale until they are down to 40 or fewer HP.

There is a 90% chance that a dragonbone golem watches over 1d4+2 magic items and (2d8 x 1000) GP worth of coins and valuable objects.