Slowed
Slow effect — In Scarlet Horizons, slow takes away one of a PC's or monster's attacks per round. Since PCs only get a single roll to hit attack per round, instead of losing that sole attack it instead suffers a -2 to-hit. Creatures affected by a slow effect have their movement halved. A PC under a slow effect has a 25% per round of being unable to launch a Fray Die attack, and slowed monsters and adventurers suffer a penalty of 2 to their AC. Though not all victims of slow gain this perk, PCs are allowed a saving throw each round to break the effect. An aboleth spawn's slow effect has duration 2d4 rounds.
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