A Campfire Tale - WIP updated 17 May 2025
Yesterday, I reported on my progress coding my current game. This morning, I spent a couple hours working on this, and finished coding all item combinations of objects paired with water from the MC's canteen.
This added a few more Kb to story-text and twinescript, and brought total words just north of 9300. You can click the inline image above to view a higher resolution screenshot in another browser tab.
I likely should have forged ahead at that point, but I wound up reading another chapter in a book, then took a nap. And this evening, we're going to a benefit auction — just about an hour from now, in fact.
Something I've noticed: if you need a block of Twinescript involving only plain text, links and story variables, you can store it in a setup function. The real benefit in doing so would be if you're going to use that block in different places in your twinework: