An update on my WIP Twinework in Sugarcube

 work in progress image

I recently reported on my blog about my WIP, A Campfire Tale. That was two days ago. Since then, I've made significant progress. In the past two days, I've added about 7Kb of a combination of narrative and Twinescript.

The last forty-eight hours' work has been on I guess what could be called my first puzzle of the game (and, indeed, or anything I've ever coded). Basically, I'm trying to set up some inventory-manipulation to make the player feel clever while advancing the story.

So far, I've implemented examining items, and I'm working on item combination logic.