Coding

All things computer programming related...

Count directories recursively

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How To Silently Execute a Batch File

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Open text editor and enter this:

Set WshShell = CreateObject("WScript.Shell") WshShell.Run chr(34) & "C:\Path\To\Your\Batch\File.bat" & Chr(34), 0 Set WshShell = Nothing

Save file with a *.vbs extension and close the text editor.

Double-click the file to run your batch file silently.

This will run the batch file without displaying any output to the screen. The "0" parameter in the command specifies that the batch file should be run silently. If you want to display the output, change the "0" to "1" or "2".

Bezarcane

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Bezarcane — a half-elven sage MAGE 17/Psion 12 who is a well-respected and highly placed member of the Order of the Gauntlet.

Spell: Blaze

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Blaze

1st-level evocation
Casting Time: 1 action
Range: Self
Duration: Concentration, up to 1 minute

Your body ignites in magical flames, leaving you and your equipment unharmed but burning those that approach you. When a creature gets within 5 feet of you for the first time on a turn or starts its turn within 5 feet of you, it takes 1d8 fire damage. At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.

Alemvean Banivardimor

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PAL 1/THF 1/DRU 1
Overall Level 3
Lawful Good Halfling, HP: 17
XP Total: 4,000
TNL: 5,000

Str: 10/30 (+0)
Dex: 18/60 (+3)
Con: 09/30 (+0)
Int: 10/30 (+0)
Wis: 17/45 (+2)
Cha: 14/75 (+1)

Saving Throws:
Death/Poison: 10
Paralysis/Petrify: 11
Spells/Rods/Staves: 12
Wands: 13
Breath: 14

Special Abilities:
- Cure Disease
- Channel Energy 3 x daily
- Lay on Hands (@ PAL 2)
- Smite 2 + {CHA bonus} times daily

Lv/Class-Based Attack Bonus: +2
Equivalent Base THAC0: 18
+1 Bloodthirsty Vampiric dagger

* Damage Dealt:
   vs mundane foe m.THAC0 14 (1d4+4)
 

* If Alemvean successfully uses Enlightened Strike, then he may add an additional 3 points (the sum of Wis & Cha modifiers) of damage to the damages shown above.

Armor Class:
   Undressed/Prone 10
   full gear: -1
   flat-footed 3

Clerical spells:
3 1st

Typically Prepared:

Bless x 1 (target: caster, allies w/i 50' burst)
Hand of Merciful Succor x 1 (target: self)
Shield of Faith x 1 (target: single)

Heroic Deeds:
   Known: 7
   Daily Risk Dice: 5

  1. Bite the Bullet
  2. Call of the Wild
  3. Enlightened Strike
  4. Nature's Imprint
  5. Skin of Your Teeth
  6. Slow & Steady
  7. Staggering Strike

Other Equipment:
+1 bloodthirsty vampiric dagger
ring
studded leather
+2 buckler
short bow
ethanol (1 pt., 80-proof)
potion extra-healing x 5

Versus mundane evil creatures, a paladin adds his Charisma bonus to other to-hit bonuses and adds his paladin levels (max 5) to damage.

Versus aberrations, evil outsiders, and undead, a paladin gets the foregoing bonuses against evil creatures, plus gets to add his Charisma bonus to damage, and his weapon's base damage die/dice is doubled.

The Southern Reaches

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Southern Reaches, The — the region bounded upon its northern edge by the southernmost points of the Northern Reaches. Not far across that border to the north lies the southernmost of the Moon Peaks. At the base of one of these mountains, shrouded in coniferous trees, is a shrine to the mysterious, ancient entity known as Zorgon. The Principality of Brine stretches across the Southern Reaches, ruled over by the Triarchs.

Failure of Death Word

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If the Risk Die comes up '1' when attempting Death Word, your attempt to draw upon the most fell of magical energies goes awry, and you suffer 1d4 HP of injury per level you hold in magic-user or a subclass of the same (and nothing, not even Death Ward can protect you from this harm) — and these dice explode. For each time beyond zero that you have already successfully employed Word of Death since your last long rest, increase the damage die type used on a failure (i.e., a '1' result on the Risk Die). If you've used it once before, and it failed on your second attempt, you'd suffer 1d6 HP of injury per level you hold in magic-user or a subclass. If two times earlier today, use d8s, etc.

The Moonpeaks

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Moonpeaks, The — a mountain range in southeastern Stigrix, home to the second oldest dwarfhold, Gundgathol — in the hands of duergar, derro, and kuo-toa in recent decades.

Sohei Personal Boon

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Personal Boon at Sohei 3: the Sohei gains damage reduction 1, shrugging off 1 HP of damage from each attack that breaches her defenses. This DR increases to 3 at Sohei 4 and caps at DR 5 at Sohei 5. The Sohei class doesn't go beyond level 5.

Crom

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Crom (Cromm Cruach)
Neutral Good
God of Strength and Battle
Symbol: A silver crown over a white capped mountain
Pantheon: the Anganach

An Ancient One, Crom is worshipped largely by fighters, rangers, barbarians, and clerics. Due to the constant threat of monsters and monstrous humanoids from the Barrowmoor and the surrounding forests, Crom's faith among warriors and mercenaries has remained steady in comparison to that of Silvanus and Herne. The clerics of Crom seek to advance their faith through strength of arms and feats of daring in battle.

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