Kevin, the child of Tipsy and Topsy
HP: 160
Attacks: 3
Claw 1d10/Claw 1d10
Bite 2d10
If both front claws hit, Kevin's bite automatically hits for maximum damage (20 pts, or 30 if in a frenzied state) and he rakes with his hind claws for an additional 2d10 total. Kevin isn't nearly as accurate in combat as Lancaster Fox, but when he does hit, he hits hard.
Kevin can carry up to four hundred pounds without experiencing undue encumbrance. He can carry two medium size riders, so long as their weight combined with other gear doesn't exceed 400 lbs.
When carrying only light gear and Lancaster via a special saddle, Kevin can securely tread the walls and ceilings of underground caverns. He can also negotiate dangerous terrain such as razor rock and flowstone with ease.
Kevin weighs six hundred pounds, yet can squeeze through passages barely large enough for a human. He has darkvision and superior olfactory perception. He is extremely quiet in his movements, except when entering a frenzy.
When Kevin's HP are reduced to 50 or below, he enters a murderous frenzy. His THAC0 drops to 13 and add attacks listed above deal an additional 1d8 damage when they hit.