Anataraxis

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Anataraxis — the least of Sceeva's brood, though still a mighty red dragon in life who achieved 19 hit-dice before her transformation. In undeath as a dracolich, 'Anna' — as some members of the Cult of the Dragon affectionately call her — has the following stat-block:

Apply the dracolich template to Anataraxis. This particular dracolich may attempt Necropivot once per combat encounter, and up to three times between long rests.

Though temporarily defeated by the Phandalin Four in the Barrow Bog, Anataraxis' phylactery wasn't destroyed, so she will reform and again menace the region of Stigrix.

Dracolich

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dracolich — a dragon that has been turned undead and given lichdom. These monsters retain the savage physical attacks of dragons and gain undead resistances and various other powers depending upon (1) at what age they were converted to dracoliches, and (2) how long they have been a dracolich.

The Cult of the Dragon is usually responsible for a dragon becoming a dracolich, although some dragons have sought ought the process on their own for various reasons.

A dracolich has 19 HD, minimum, even if it had fewer hit dice in life. A dracolich has 250 HP minimum, even if it had fewer in life. Dracoliches have 40% Magic Resistance, but bear in mind that this percentage is relative to their overall HD, and will be adjusted upward or downward for an opponent who is more powerful or less powerful (compare the dracolich's HD to the opponent's OVL).

Dracoliches do not possess Damage Reduction. However, they are immune to non-magical melee attacks. Even when attacked by magical weapons, they have resistance to piercing and slashing weapons (but full vulnerability to bludgeoning attacks).

Dracoliches do not possess regeneration, as they are not living creatures.

A dracolich loses the powerful breath weapon it had in life, but gains Cone of Death. This ability replaces any Lair Actions it had in life. A dracolich normally prefers to use Cone of Death during each of its opponents' combat turns; but, it will release chain lightning instead if two or more opponents appear weak, badly injured, or are too far apart from one another for the dracolich to catch at least two within its Cone of Death.

If it notes that one or more foes appear resistant or immune to either of these attacks, a dracolich is wily enough to substitute some other powerful spell effect. At will on its foes' turn, a dracolich may choose to substitute one of these effects for chain lightning or cone of death: fireball or cone of ice for 10d6+HD.

A dracolich may use Necropivot once during a combat encounter. If it fails to activate it successfully, it may try again as many times as needed, once per round on its turn, until it has succeeded once. It will attempt to use this ability before losing a total of 200+ HP in the encounter. When a dracolich has successfully used Necropivot, the crawling lightning in and around its bones changes from an incandescent blue to a sickly purple color.

Cone of Death: a 30° cone erupts from the dracolich's maw and extends up to sixty feet. Anyone caught within this cone suffers 3d12 points of negative energy damage. Save versus Death for half-damage. For every 5 points of damage inflicted (or portion thereof), a victim loses one point of STR and CON. A sufficiently advanced Thief suffers half or no damage. The dracolich regains one HP for every point of ability damage inflicted by this special attack (add up the ability score damage suffered across multiple victims). If Larry, Moe, and Curly each lose 2 STR and 2 CON apiece, the dracolich gains 12 HP.

Chain Lightning: If a dracolich releases chain lightning on its foes' turn, the initial target sustains electrical damage equal to 10d6 plus the dracolich's HD (may save vs spells for half damage). Secondary targets are struck once only as the bolt arcs to each other foe successively if each is within thirty feet of the previous target. Secondary targets take half as much as the full rolled damage (or half of that on a successful saving throw versus spell).

At the start of it's foes' combat turn, a dracolich will 90% of the time use its Cone of Death breath weapon, only opting for chain lightning 10% of the time.

A dracolich's saving throws are per a 19th level magic-user.

Cult of the Dragon

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Cult of the Dragon — a widespread cult active for many thousands of years. This cult believes that dragons are the highest form of life, so high as to be elevated to objects of worship. The cult seeks to spread the worship and rulership of dragons, and sometimes convinces dragons — always simple, never true — to undergo a ritual to become dracoliches.

The Cult has allied with the aboleth of the Lowerdark's Sunless Sea. They are corroborating on the construction of a mighty artifact of evil, the Tower of Domination. When completed, it will greatly magnify the domination ability of that ancient race of aberrant monsters.

The aboleth plan to conquer many Underdark races, and even extend their dominion to Surface lands. The upper echelon of the Cult of the Dragon believes, perhaps arrogantly, that their might is sufficient to prevent their erstwhile allies from double-crossing them. Perhaps they can ultimately even wrest control of the completed artifact from the aboleth? But if not, the Cult is content and secure in its belief that it will rule the Surface races as the aboleths' governors.

Those in the cult who think thusly are woefully naive with regard to the might of the aboleth, and of their powerful suasion and alliance with many illithids.

Anatharaxis

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Anatharaxis — one of ten dracoliches inhabiting the extensive Barrowmaze, and perhaps the weakest of those ten. Anatharaxis was only age 90 when turned into a dracolich by members of the Cult of the Dragon.

Anatharaxis had (she was slain by the Phandalin Four — well, specifically, by Lanky) the following stat block:

HP: 228
AC: -2
THAC0: 11
MR: 40%
DR: 10/-
REGEN: 5
ATT: 3 claw x 2/bite
CLAW: 1d8+10
BITE: 2d8+10
BREATH: chain lightning 8d6