Fireball (3rd level mage)
Casting Time: 1 round
Duration: Instantaneous
Range: 60 feet
A fist-sized ball of flame streaks from your outstretched hand to a point you designate within sixty feet of your position and then explodes into a momentary, intensely hot sphere of fire thirty feet across. This inflicts one d6 of fire damage per level the caster possesses in mage and mage subclasses. This spell can be maximized by sacrificing two daily Risk Dice. If maximized, no die rolls are needed. The spell inflicts 6 points per die. Sacrificing a vial of red dragon blood will also maximize this spell. If you sacrifice a copper coin while casting, that permits re-rolling 1 results. If you already re-roll 1's and 2's due to magical item attunement, sacrificing a copper coin will permit re-rolling 4's. Flammable items such as clothing may be set aflame and continue to burn after the fireball's nearly instantaneous duration ends — subject to the Dungeon Master's discretion.