Available to Mage 3+. An invisible aura forms around you. This death ward persists for eight hours, until you dismiss it, or until it is dispelled or is triggered. If you are targeted with a Finger of Death or Disintegrate spell, or Death Word while protected in this fashion, your Death Ward defeats it (you do not need to make a saving throw), and is itself ended. You may instead opt to surrender your Death Ward when you take damage from a spell, weapon, fall, or trap. In this event, the ward winks out after preventing 3d8+X damage to your person — where X is your total caster levels.