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Recommended Reading
28 March 2025
- Posted in
Coding
by
kyrathasoft
I highly recommend reading the following:
Awesome Minds - Video Game Creators: An Entertaining History
— Alejandro Arbona (2018)
Chris Crawford on Interactive Storytelling
(2013)
Create Interactive Stories in Twine
— Brian Mayer (2019)
Creating Interactive Fiction with Inform 7
— John Ransley & Aaron Reed (2010)
Cybertext - Perspectives on Ergodic Literature
— Espen J. Aarseth (1997)
Inform - A Design System for Interactive Fiction
— Graham Nelson & Emily Short (2015)
Interactive Storytelling Techniques for the 21st Century
— Andrew Glassner (2017)
Letters to the Cyborgs
— Judyth V. Baker (2016)
Make Your Own Twine Games
— Anna Anthropy (2019)
Making Games: The Politics & Poetics of Game Creation
— Stefan Werning (2021)
Mostly Codeless Game Development
— Robert Ciesla (2017)
Neverending Stories - The Popular Emergence of Digital Fiction
— R. Lyle Skains (2022)
New Narratives - Stories & Storytelling in the Digital Age
— Thomas Bronwen (2012)
Playing the Text, Performing the Future
— Meifert (2013)
Reading Digital Fiction — Narrative, Fiction & Mediality — Taylor & Francis (2024)
The Computer As Medium - Social Cognitive Computational Perspectives
— Berit Holmqvist (1994)
The End of Books, or Books Without End?
— Jane Yellowlees Douglass (2001)
The Twine Cookbook
— Dan Cox and Chris Klimas (2024)
Second Person Roleplaying & Story in Games & Playable Media
— Pat Harrigan (2010)
Twisty Little Passages
— Nick Montfort (2005)
Videogames for Humans - Twine Authors in Conversation
— Merritt Kopas (2015)
Writing Interactive Fiction with Twine
— Melissa Ford (2016)