A Campfire Tale - WIP updated 17 May 2025

- Posted in Coding by

 work in progress image

Yesterday, I reported on my progress coding my current game. This morning, I spent a couple hours working on this, and finished coding all item combinations of objects paired with water from the MC's canteen.

This added a few more Kb to story-text and twinescript, and brought total words just north of 9300. You can click the inline image above to view a higher resolution screenshot in another browser tab.

I likely should have forged ahead at that point, but I wound up reading another chapter in a book, then took a nap. And this evening, we're going to a benefit auction — just about an hour from now, in fact.

Something I've noticed: if you need a block of Twinescript involving only plain text, links and story variables, you can store it in a setup function. The real benefit in doing so would be if you're going to use that block in different places in your twinework:

Map of A Campfire Tale

- Posted in Coding by

I continue working on a Sugarcube tutorial for my friend, Deonna. Here is a map of the Twine passage layout as of 4/14/2025. On that same date, source code (JS and twinescript/twee3) files come to 222 Kb.