A Campfire Tale - WIP updated 17 May 2025

- Posted in Coding by

 work in progress image

Yesterday, I reported on my progress coding my current game. This morning, I spent a couple hours working on this, and finished coding all item combinations of objects paired with water from the MC's canteen.

This added a few more Kb to story-text and twinescript, and brought total words just north of 9300. You can click the inline image above to view a higher resolution screenshot in another browser tab.

I likely should have forged ahead at that point, but I wound up reading another chapter in a book, then took a nap. And this evening, we're going to a benefit auction — just about an hour from now, in fact.

Something I've noticed: if you need a block of Twinescript involving only plain text, links and story variables, you can store it in a setup function. The real benefit in doing so would be if you're going to use that block in different places in your twinework:

An update on my WIP Twinework in Sugarcube

- Posted in Coding by

 work in progress image

I recently reported on my blog about my WIP, A Campfire Tale. That was two days ago. Since then, I've made significant progress. In the past two days, I've added about 7Kb of a combination of narrative and Twinescript.

The last forty-eight hours' work has been on I guess what could be called my first puzzle of the game (and, indeed, or anything I've ever coded). Basically, I'm trying to set up some inventory-manipulation to make the player feel clever while advancing the story.

So far, I've implemented examining items, and I'm working on item combination logic.

Scarlet Horizons updates Tuesday 2nd January 2024

- Posted in Scarlet-Horizons by

Tuesday evening updates to Scarlet Horizons on January 02, 2024: I've uploaded maps on the Prelacy of Middenmark and of Eastdale.

I made my second post in the Battlebeard campaign. King Crumwich Ironfist has floated the idea of Prince Xav (Xavamros III) leading a push to retake the ancient dwarven settlement of Gundgathol.

G. texted. Looks like our table-top AD&D campaign is a go for Friday evening, January 05th.