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The Annals of Glen Forkovian

Shadowdim 12: Cabe Aveda

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The former Set cultist pulls back the hood of his red cloak, revealing himself. "Know that I am no longer a slave to Set. My pact is with The Whispering Beast. For months I have been His. Of late, certain outward characteristics have made it impossible to continue to feign loyalty to the snake god." And indeed, Aele can see that this is no Set cultist, for they either have human or snake-heads — sometimes in bewteen if they are of intermediate rank.

"You are blood-fused with The Whispering Beast?" Aele asks with incredulity. "Things among the Set cultists must be even worse than I could imagine. Can you explain what a blood-binder is doing with a Setite and these beastmen?"

"I can and will, but first things first." He stoops down and places a clawed hand on the fallen Set cultist's chest. Cracking and popping sounds ensue, and the dead cultist's chest implodes inward. The man (beast?) with the wolf's ears casually gestures at the two beastmen and they choke. One panics and bolts for the forest, the other drops to its knees, clawing at his throat. Soon, neither moves, and Dorn thrusts Swift through each's chest just to be extra sure, before returning to face this interloper.

"Who are you?" Dorn asks.

"My name is Cabe. I was a loyal follower of the snake god for three years, and even advanced a couple of ranks within the Halls," he shares, referring of course to the Halls of Arden Vul. "I rose in the ranks of the Fangs of Set, then was promoted to work under Heker-Set, the Keeper of the Scales. He was ... abusive. A year ago, I was able to obtain a long-term assignment monitoring Surface operations for ... as you call it, the cult of Set. But I must tell you, Set is very much alive. His followers are no mere deluded cult, destined to die out in due time."

"I believe you," Aele says, "for I have learned in recent weeks that my own god, Cromm, is but an aspect of the ever-living Thoth. Something is very much amiss, for we have been grossly misinformed here on the Surface in recent decades." He glances at Dorn, who is examining some coins and trinkets that the beastmen were carrying, then turns his attention back to Cabe.

"Cabe who?" Aele asks. "What is your surname?"

"Aveda; I hail from Beretun. My father is a hops farmer there, and mother works at The Bailiff's Truncheon in Gosterwick."

"I know that place," Dorn adds. "Still doesn't explain how you kept your ... tranformation a secret from the Set cult."

"In truth, I am not certain it remains a secret, though I hope it is. I have not been back within the Halls in a little over a year, making my reports to Heker-Set through the usual channels, at the appointed times. I have no indication that he suspects anything is amiss."

Aele interjects, "Explain the cooperation between the cultists and the beastmen." He gestures at the two beastmen that Cabe has slain. "And how did you kill these two?"

Cabe nods and answers the second question first. "I sampled those two's blood and have since sung their heartsong to The Whispering Beast under a full moon. Thus I controlled their beating hearts."

Aele looks at Dorn, whose stoic expression perhaps conceals his own concern about this sort of power. The wizard-priest figures the fighter's thoughts are strolling down the same lane as his own. What sort of boon might this ... man-beast be to us in the megadungeon, if we can trust him?

As darkness falls, the three sit round a campfire laid on a knoll almost a mile west of the road, and half a mile past the defiled shrine where they fought earlier in the day. Dorn has carefully stacked stones in a wall round the fire, partially hiding its light, and they are roasting a brace of rabbits over hot coals.

"So," Cabe ventures, after polishing off rabbit meat, a thick hunk of bread, and an apple, "tell me more of yourselves." Although he has offered to pass around a wineskin, Aele and Dorn have declined. They have accepted the apples and bread, after Aele examines them with the enhanced sight granted him by Thoth.

"You must understand that we do not yet fully trust you," Aele states. "For while my knowledge of Set suggests you have probably been truthful about your history with the cult, that is no guarantee that you aren't playing both sides. Perhaps, in addition to having made pact with your master, you are still willing to play the cult."

"Your suspicion is warranted, and I can tell you that I am wily, shifty, and too clever by half. However, it so happens I'm being genuinely honest for a change. I grow tired of even deceptively serving Heker-Set. I would see him suffer and be brought low. And although the odds of that happening are low, adventurers like yourselves will likely be his downfall, if it happens at all."

"It will happen, for I have sworn to bring the Halls low," Dorn says, staring into the fire.

Cabe arches an eyebrow and seems ready to ask another question, but Aele subtly warns him against pursuing it. Instead, he asks, "Might I offer assistance in your efforts to cast down that dungeon to the north?"

Dorn throws the pit of his apple into the fire, then looks at Cabe. "You killed two beastmen. You can't be all bad..." And the three of them chuckle.

"Perhaps there is something I can do that may demonstrate my usefulness," Cabe ventures.

"So long as it doesn't involve blood binding us," Aele says, curious.

"In this particular case, it does not. You are both still a bit worse for wear after our skirmish earlier today," he observes, noting scrapes and bruises and the occasional bandage. "I can share a small portion of my ... vitality to restore you, if you will permit it."

"I enjoy being injured; makes me fight meaner," Dorn says.

Aele grins, then sobers and says, "you may do so with me, but be warned" — and here, Aele's eyes momentarily light up an eldritch blue — "I shall know by the wisdom of Thoth if you seek to be in any way duplicitous."

Cabe nods. "I believe you. Very well then. I will open myself to you. Take only what you need. The Whispering Beast provides the bridge."

And sure enough, a cut on Aele's hand heals, and a bruise on his temple disappears. After a few seconds, fully healed, Aele says, "Remarkable. I would not have thought miraculous healing possible, except through the gods."

"In truth," Cabe says, "it is not miraculous. But it is a supernatural ability and certainly one that I would not have, had I not made Pact."

"What did you promise this Whispering Beast?" Dorn asks, bluntly, but Aele raises a hand palm out to forestall this line of inqury, and Cabe says, "I may not speak of it."

"In that case, explain why you would be willing to give of your lifeforce to another," Dorn demands.

Cabe nods, appreciating the question. "I recover vitality very quickly, much quicker than normal men. It was a sacrifice for me, yes; but a short-lived one."

The next morning dawns cool and with dew on the fields and on the knoll.

"Well," Aele remarks, "I see you decided not to flee us during the night, nor robbed us or attempted murder."

Dorn shares hard tack all around. "I told you, someone who kills beastmen can't be all bad." And he shares a grin with Cabe Aveda.

"No, indeed," Cabe agrees. "And had you been attacked in the night, I would have fought for you. Listen, I have a good idea who among Set's disciples ordered yon shrine to Thoth to be defiled. What say we travel together for awhile, jointly bust some skulls, and see if shared danger won't forge a bond? Regardless of your answer, I will seek to deliver the shrine defilers into your hands."

Cabe Aveda

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Cabe Aveda, Blood-Binder of The Whispering Beast
Level: 03
STR 16(+2) DEX 14(+1) CON 18(+3)
INT 12 WIS 10 CHA 09
1st-level hit points: maxed d8 plus 2 (10)
2nd-level hit points: added 6+2 (18)
3rd-level hit points: added 8+2 (28)
raised Constitution to 18, for +3 hp; max 3rd level hit points: 31
Special Defense: regenerates 1 hp/round

Blood Scent: taste a drop of a creature's blood and Cabe can then track that creature anywhere within the next 24 hours, smelling its fear, approximate distance, and general degree of health.

Crimson Link: closing his eyes, Cabe can see through the eyes of any creature whose blood he has spilled within the past hour.

Exsanguinate & Implode: if Cabe touches a warm-blooded creature that has been dead less than a minute, he may exsanguinate it and implode it as he absorbs the final vestiges of life-force (+1d8 hp — added as temp HP if Cabe already at maximum).

Heart Thrum: Cabe can sense the heart beat of any living creature within sixty feet, thereby detecting the presence of hidden and/or invisible foes.

Flaying Claws: at will, fingernails lengthen and harden into jagged talons that inflict 1d4 and that bypass non-magical armor

Beast Hide: automatic in combat, but won't benefit if suprise-attacked; AC bonus is +4 or Level/3 (round down) — whichever is better. Cannot wear armor.

Red Frenzy: For each 1 hp Cabe sacrifices at the top of a combat round, he gains a +1 to attack bonus and damage until the end of that round; Cabe has a Fighter's BAB. Maximum Red Frenzy bonus is +10.

Vessel Lock: Point at a creature that is wounded (i.e., not at maximum hit points) within thirty feet. Target must save vs polymorph or else becomes vessel-locked, unable to speak, move or gesture the remainder of the round. Cabe can do this as a free action. If Cabe has sampled the creature's blood and has sung its heartsong to The Whispering Beast under a full moon, then Cabe may cause death via the vessel lock; creatures with greater than 4 HD get a saving throw versus spell to negate.